Building a programming language, now possible?

There are 2 types of counters: operational and numerical. The operational one stores the operation and the numerical one stores the number.

2 Likes

How would parenthesis be stored?

About processing things as the player inputs things, how will we know what counters are operational and numerical?

2 Likes

Yes, but we can chain as many as we want.

@Anonymous, we could make the calculator process things as the player inputs things, so there is always another storage spot.

3 Likes

I think this should be set to research tag

1 Like

A good goal might be to work towards recreating the desmos scientific calculator.

6 Likes

I mean, you have created a graphing calculator. I think that using text operations really helps with the lag, so maybe that is possible? One possibly irritating thing will be functions involving letters (like sin).

3 Likes

I have no clue- the desmos scientific calculator is massive, and supports things like calculus which would be annoying to implement. However, i think at the least a large portion of the calculator could be made with minimal lag.

3 Likes

I think if we break the input into tokens of data it would be a bit easier, like so:
sin(27)+cos(5)

sin number add cosine number
and then we can process that a bit easier or something.

2 Likes

Like a phone calculator. I finally get why it works the way it does lol.

2 Likes

If we give + id of 1, what will be the id of 1? This is the main question I have with using numbers as the id.

1 Like
Have you read this?
2 Likes

If you’re actually considering doing this with counters-

Good luck. I really wish you good luck, because you are signing up for some of the worst torture imaginable.

3 Likes

but still I am questioning how you suppose to add every single equation possible though

1 Like

Yeah… I can’t even get past copying and pasting the memory-efficient bedwars shop…

2 Likes

Mathematics is a constantly expanding field, so this isn’t possible, as not all equations have been discovered. So we’re really just making Desmos | Scientific Calculator in gimkit.

3 Likes

Have you read this?

2 Likes

I don’t know anything about programming language but…

This is gonna be extremely difficult and repetitive… if y’all can pull this off… then crazy. But good luck…

1 Like

Yeah I have its just the thing That I hear specifically that they want like every single desmo equation

but wait doesnt desmo include a whole lot of equations too? even if its not expanding?

1 Like

If you can’t do this… you shouldn’t be using counters for this. Use block code.

4 Likes

Yeah but it should be possible to cram it in to gimkit :slight_smile:

4 Likes