I’VE SPENT SO MANY HOURS ON THIS! And I can’t help but ask, I have made a mistake and I didn’t even ask for help until now. I hope this is possible, is it possible that when you destroy a pillar then it takes away some health from a sentry?
maybe you can use a laser to hurt it
like wire the barrier to a laser and it might hurt the sentry
Does a laser hurt it though?
I honestly don’t know, but it wouldn’t hurt to try
alright then thanks for the help ill check, but be sure to respond if no.
like what kinda map are you trying to make
maybe you could active an invisible sentry? That could be on different teams.
how would that help exactly
Yep, didn’t work at all
which one didn’t work
Hey you could pretend that it lowered the heath and the if you like get to the final blow thing then it would just deactivate it
like a button that said lower health or something but it never actually did anything
So im making a game where you have to do quests and stuff before getting to a boss, I want it so these pillars are the boss’s strenth. I want it so when you destroy the pillars it kills off the boss.
like ender dragon ok so make it like if you destroy it then it increments a counter
OOOOOO i have idea now thanks
mark trasch’s post as a solution
and if you get all the pillars
hypothetically lets say six pillars and once the counter reaches 6 it deactivates the sentry
see if it works
ok then thanks for da help
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