Please, one of the options could be “when player spawned here” when the wire is going out and an option for when its going in could be “spawn player here”
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Please put suggestions here. Thank you!
Oops, NavyCatZ beat me to it.
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By the way the “ideas” tag is for asking about map ideas. You can make a work around for the “Spawn player here” thing by connecting a ko manager to a deactivated trigger that is connected to a teleporter. Then you can activate the trigger so the player spawns at the teleporter instead of the spawn pad.
You could use a lifecycle and not allow late joining