How do you make it so when a person gets to a certain area, they have to wait for their teammate to move on to the next area?
Welcome to the forums.
If you want this to work, just have it so that when a player steps in a zone, the barrier disappears. Separate the two players by a barrier or props.
So would I have to make different areas for each team?
Yes, if you wouldn’t want “cheaters”.
Great thank you so much
Of course! If that appears to be the solution, please mark my post by using the little check box under it.
Correct me if I am wrong, but you want for the same players on the team to have to wait for each other. (ignore this post if I am wrong)
You could have a zone that when someone enters it broadcast message on challenge of: player-entered. Then have a counter that increases on player-entered. Put the counters target to 2 and the counter update for teams. When that target has been reached have it broadcast drop-barrier, that disables a barrier. Also have when a player exits have it decrease the counter.
Your question might of have been answered but it didn’t seem fully answered.
Why can’t someone just walk out of the zone and back inside?
If you set the zone to have when a player exits(the zone) broadcast: player-left, and make the counter decrease on player-left, it will require two players, to be in there
I hope this answered your question, if you have any others, just ask
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