Backrooms Custom levels

[LEVEL NAME]: "𝒫 𝒶 𝓉 𝒽 𝑜 𝒻 𝐻 𝒾 𝒷 𝒾 𝓈 𝒸 𝓊 𝓈 "
[Unsafe, depending on your fate.]
[The path MUST be covered with plenty of this emoji: :hibiscus: || Color scheme may also match.]
[HOW TO ENTER]: -Unknown.-
[HOW TO EXIT]: Go though the path WITHOUT touching the hibiscus walls. The walls would get smaller each time you’re close to the exit.
[POSSIBLE HIDDEN ITEMS]: “Hibiscus Tea” (the raspberry item could be used for a dangerous version, while a strawberry could be used as a safe version. Both versions could be the same item, if possible. The safe version has just a few chances) - Could be collected when going near the hibiscus walls.
[WARNINGS, kinda too extra.]:

  • Whatever you do, do NOT devour the wrong dose of “hibiscus tea.” It may seem tempting, but if devoured/collected, the ambience gets darker and text that could randomly say “[ERRoR: poison.cwojoifji.avi - NOW LOGGiNG oUT oF REALiTY.]”. Few seconds later, the game would automatically end.
  • If you touch the walls in most areas of the path, the game also automatically ends.
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Level Name: 0-S: SOMETHING WICKED
Not Safe
Hidden Items: Blue Skull/Key, Leg. Quantum Portal (or leg. twister if it comes out)
Entry Method: Noclip through a certain wall very slightly tinted more white in level 0.
Details: A Dark Maze with Invis. Sentries with leg. qpor occasionally scattered around.
Exit point: A door that is unlocked by the blue skull/key hidden somewhere in the maze that gives you the Leg. Q. Portal when you exit.

The corridors (AKA LVL 22)

Originally based off of level 22, Just with a few modifications.

Level is NOT SAFE

Hidden items: Keycard in which will unlock you a Labotory door, that will lead to the exit

Terrian: Dark scraps/Concrete

Details for level: A vast empty parking garage/corridor area, lurking with mysterious entities.

How to enter:
Any way you want, If not just continue from last level you are currently working on.

EXIT: Elevator after using keycard that’s found

Please...

layer…

your…

terrain…

Oh right level ideas :D

Level Name: E - Base 002


Safe/Not safe: Not safe


Hidden items: Gold keycard, white seed


Exit point: A hatch on the floor


Terrain: Light scraps as walls, flooring is light blue water with a transparent white barrier over it.


How to enter: swim in through a body of water from another level,

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that’s great idea! @SirWyWy

Guys i might be a little slow with level making (all the mechanics and stuff such as sanity, black mold infection, and im still working on the sanity tracker)

I’m online, ask away

the four hallways
not safe add bad halls one is safe and the others make you lose

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Level Name: The Minus-rooms
Ñ̷̥o̵̩̘̕t̶͇͎̊̚ ̶̢̐͗ => Safe
Hidden Items: No
Exit Points: Level 0
Terrain: Blue Plastic
Monsters: Blue Flux, Tidal (Dream)
How to enter: Enter the Party Room, then get defeated by a partygoer that is opposite
(if you use Yellow Flux use like blue gims that send you here)

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