Im trying to make a door that only opens when 2 or more people are near it. But it still opens when 1 person is near it
Use a zone to be wired to a counter. Increment when player enters zone, but decrement when player leaves zone. Then set a target value for the counter to 2 and then wire it to the barrier to deactivate when the target value is reached.
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make it to were 2 triggers need to be ativated at the same time so it will require 2 people to open it.
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Or you could combine our ideas to get a great idea.
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