I am making a game for my english teacher to use during class, and I am trying to make it more “educational”. The game is an obby (based off Roblox). How can I make it so when someone gets a checkpoint, they have to answer # of questions to continue?
Maybe connect a trigger to a questioner? Or a checkpoint to a questioner?
when you get to a checkpoint, you have to answer questions to continue though.
Checkpoint-Questioner. When entered checkpoint, open up questioner… more in a sec…
question answered correctly → increment counter
target value reached → close interface
(make it unable to be closed by the person)
you can connect a checkpoint to a questioner, and the wiring should be
“checkpoint reached=ask a question” (idk what the names are for the wiring options)
thanks I will do that now
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