An Easier-To-Use Chat System [2/10 or đźź©, Season Ticket Exclusive]

A communication system in Gimkit is nearly done. There are good guides on this topic (guides from Davvy, ABCD, and possibly more), but I ran into a problem when trying to recreate one. It’s a bit hard to use when in-game, and by the time you sent your chat message, you may have missed something. So, I’m gonna make a (hopefully) easier chat system.

Devices Needed

  • Dialogue x1
  • Game Overlay x1
  • Notification x1

(the process is rinse-and repeat-esque)

The Guide

The first thing we need is an overlay. This is going to be our button that, when pressed, opens our “chat panel.” Set your overlay type to button, and when it is pressed, have it relay on channel “Open Chat.”

Now, we need to design our chat “interface.” This is going to be where the user selects the chat message that they are using. For this, place down a dialogue device. Here’s a tip for efficiency; don’t use the typewritter effect (it’s turned on for default). Using it makes the dialogue actions take a bit longer, and the whole point of the new chat system is “for efficiency.”

To change the typewritter effect, go into the Appearance section of the dialogue device and turn off the typewritter effect (I also recommend disabling the background darkening, but it’s not necessary).

Now enlies the main part; making the chat options. This process is a rinse-and-repeat type, so I’ll mainly cover how to make just one chat message go through.

First, make sure that your dialogue device opens up on channel “Open Chat.”

Your first action button be labeled as a greeting message (“Hi!” for example). Make is relay on a same-named channel, as shown below.

Now, we need a notification, which we’ll use to show the chat message being sent. Once you have this, go into the settings (optionally, you can set the notification type to info). Open up a block that receives on your forementioned channel “Hi!”

You can chose whether to have the chat message appear in one of two places; as a notification (preferrably in top-right), or in the activity feed (my recommendation).

The Notification Way!

Make the block code look something like this:

Screenshot 2025-01-09 11.48.50 AM

The Activity Feed Way!

Make the block code into something like this:

Screenshot 2025-01-09 11.52.00 AM

And, there you have it! A much easier chat system, both to make, and to use! For those who want more chat options, repeat from the area where we add a chat option, to this bit (and add dialogue option devices once you run out of the built-in ones).

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5 Likes

Very nice guide! I think the chat system should really be added to the gimkit world, but restricted, of course…

Anyway, great job!

1 Like

menus will make this like 20x better too, since more CTAs on 1 screen.

1 Like

What of? Yes, I get the chat systems, but I don’t think I’ve seen a guide where someone used a dialogue. And I think this is an easier method.

if there is a guide using a dialogue device, I will credit, and mb for the mix-up! :sweat_smile:

2 Likes

Cool
Maybe change the title to
An Easier-To-Use Chat System [Season Ticket Exclusive]

3 Likes

Thanks for the feedback, I’ve changed it!

1 Like

Oh, welcome back harharharhar83!

How would be “Season Ticket Exclusive”? Can someone explain this to me? :sweat_smile:

Because it utilizes the dialogue device, which is a season-ticket exclusive.

1 Like

Got it. Thanks, I didn’t see that.