I’m making an Among Us map, some of you might already know this because of my past posts, and I’m turning to you guys for help. again. I’m using the shield for a task bar, and for some reason crewmates spawn with 5 health, and the task bar counter is at one. I’ve already fixed the counter, but I’m confused on why my solution for the shield isn’t working. Heres what I have:
Ok, so I made a little replica after reading this, and here’s what you have to do to make it work. Make the lifecycle transmit on game start at game start, and have the damager deal as much damage as it should to leave 5 damage. (Im using 145 damage bc I have 150 health.) Next, make sure that the counter starts at 5 instead of 0. The problem you have here is because you didn’t prompt the damager with a channel. Hope this helps!
no the problem is that they spawn at 5 when they’re supposed to spawn a 0. And imposters for some reason don’t have this issue, because they spawn at 0 for some reason and crewmates spawn at 5
The task bar is supposed to be at 0 when the game starts, but for some reason it starts at 5 for crewmates only. I’m trying to fix it so that Crewmates spawn at 0 for the task bar.
i used team switchers to switch crewmates team to team 3 and then back to team 1 because that makes it remove all shield becuase my starting shield is 0%