Ahhhhhh i need help!

So I need help with some device systems in my map that worked before but aren’t now.

The systems that don’t work are, a randomized loot barrel and box, the problem with them is that some don’t give loot even when the button i activated and properly connected to the randomizing system.
the other problem is the health regen system isn’t working
also the speed boosters only activate for the host and the same goes for the credits

Can I see the randomizer system you made?

Place down a Trigger, a Lifecycle, a health granter (+5 HP) and a relay
Make a trigger that trigger x channel when triggered, and trigger when receiving on x channel (delay: 1.50)

Wiring:

Lifecycle: Game start (event occurs) → Trigger (trigger)
Trigger (triggered) → Relay (all players)
Relay (relay triggered) → Health granter (grant health)

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sure.

Based on the screenshot, you might want to find ways to save memory for your game.

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bro this map took 1.5 years to make and is over 2x the size of most maps and it has 2 secret areas, 3 extra islands and a pregame lobby full of props

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Common mistake.
Lifecycle (Broadcast on Game start) → Relay (All players)
Relay (Relay channel) → Speed modifier (Switch to the configured team)

In this case, everyone in the game will receive on increased speed modifier.


For the randomizer system:

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