"Agent of the month" logic

how to make agent of the month logic like this

but instead of Bryce it shows the name of the first player who got there

i read other topics but they are way too confusing
(edit: I figure I have to do something along the lines of blocks and properties but i have no idea how to )

use free-for-all

use a text device with these blocks:

When receiving on channel: Agent

Set Text: Triggering Player's Name

Place down a relay and lifecycle

set the relay to all players on specific team: team 1 and make it transmit on Agent for the triggering player

wire the lifecycle to the relay like so:
Event Occurs → Trigger Relay

@huyckkid14 i’m making an ultimate guide to recreating dld and that should be out soon

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if you want them to be a “agent”, can’t you just put a zone right before it, then set a channel that is free, then grab a text, make it invisible and go to blocks, and set on that same channel put set text to players name to show the name of the player on the text?

might be confusing

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ill try that! thanks

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which event does the lifecycle should listen for

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game start

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so wait does the current logic make it so that it displays the username of the player who first reached the chalkboard area?

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no it doesn’t it makes it the host but if you want that just have a zone wired to a trigger with a global-scoped max triggers of 1 and make the trigger transmit on Agent instead. if you are going to do this, then you don’t need to have the lifecycle and relay from earlier

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Oh, so that’s how it chooses the name! I never knew that. I just thought it was the farthest player and knew that the default name if you get to it before the game is started says “Pinky” (or I’m misremembering the name).

Okay, which is it then???

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it’s actually a random player on game start but…

the random start
when the OP said first player i thought they meant the host :wilted_flower:

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