1st Person Point Of View: How To Recreate It?

So, I’m back for a bit. What did I miss?

And why was my Minesweeper Guide closed? just curious.

80 more replies wow!

There were, but the image purge changed that.
I am in the process of fixing that guide

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Ill tell you what happened
Chaos
And this topic will now be slowly dying

Welp
I just wanna make update 1 (i deleted the worst map i made which was forgotten dungeon)
I made a working starting screen, ill show yall tommorow if i can

So I’m very slightly confused.
First off, define why this is clay-institute. That’s for problems nearly impossible to solve and if you all have this much of a lead after one day, then it’s well on its way to being figured out. clay-institute is also for problems that will open up some new horizon in Gimkit Creative. I don’t see a huge use for this because Gimkit is a 2D game and is designed around two dimensions. Thinking outside of the box is nice, but being realistic is important. What issue does this solve? Where do you go from here?

And the other thing is the topic is “How To Recreate It?”. I don’t know if you mean creating some kind of like first person pov engine where you can actually move, but if it is, then that’s doable. I think there’s some false hope here that there can be a 100% smooth working solution.

Four triggers. Player steps on the front forward one and a cycle of barriers disappearing and appearing as bigger begins to simulate perspective. Player steps back and opposite happens.

Like a compass, add some in between to go in diagonal directions.

There is no tool to calculate perspective in Gimkit. Not even one for measuring angles, I think. So best of luck making this believable.

For destroying things, you can use a gadget and props under the barriers or something that link together.

I don’t know. I think the boundaries are known for this. Creating a semi-working version is possible.

What research is there to be done?


Sorry for the essay, but seriously. Think critically about how this plays out.

And for all of you who have no energy left to read that, basically I don’t see the point of this being a research topic since there’s little to figure out, just a lot to do, and the purpose seems questionable.

Good night.

oh and I didn’t have the time to read 256 posts but I think I saw the main points

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There we go. The solution. Now the topic can be closed.

You actually have to be thirteen to use this site per COPPA regulations, so your account might be temporarily suspended by the staff until you turn thirteen, sorry.


And also thanks to whoever removed the clay-institute tag.

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Not me!
Turtles post!

Can we just stop overusing this SINGLE quote please

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Why should we? Why SHOULD we stop using this inspirational quote JUST BECAUSE a couple of kids think it’s “stup1d” or “annoying?” Should we stop quoting Martin Luther King Jr because a couple of people disagree with him?

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That is not at all a good comparison. Now let the topic close.

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I think you might be missing the point here, which is that Blackhole’s quote was designed to remind people to try and give it their all, or think it through, before saying something isn’t possible. But nothing is ever always applicable.

And no offense to Blackhole, but him saying everything’s possible doesn’t make turning Gimkit into a first person game engine possible, or adding a username system to published maps. Although it is, somewhat, so I’m unsure why this is even related.

It’s less that people disagree with him and more that the quote is destined to be slightly unrealistic and frankly is overused.

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sigh
honestly, by now, I agree with Turtle, We did everything we could, we tried our best, and we made new discoveries, but solving this isn’t possible for now, so we need to let this go, and let the topic close.

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Nah, I meant (probably got lost in the essay somewhere) that a semi-working, short version of this is possible, but it’d be glitchy. And it would take to much memory to be of use, probably.

What I’m arguing is that I don’t see a clear use for it, really. Gimkit’s a 2D game, so instead of stepping outside of that, which is usually prone to some kind of failure, you can research how to, say, make a randomly generating maze.

Intent matters when you’re researching something. There isn’t a purpose here, I think- and after reading all the posts, it’s too much theory and not enough concrete evidence, so I apologize for contributing to that with my essay.

I think this as a small help topic could work well, but this grew too big, too fast and now we’re here.

Sorry about that.

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okay
(I ran out of hearts, which I would usually use to agree with you, so here you go: :+1:)

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I’m sorry. I didn’t realize it would turn into this. But thank you for contributing what you could. Now, let’s just let this topic close and go on with our lives. Once again, I’m sorry for turning this into something it shouldn’t have been.

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No, it’s fine. I’ve made so many mistakes on this platform- it’s funny to look back on them. It isn’t your fault either, no ones really, just sometimes things go a certain way I guess. Have a good morning (and all of you who are watching this).

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Suspended user due to underage.