10 ways to improve your platformer game!

10 Ways to improve your platformer!

1. ANNOYING checkpoints

Checkpoints are a great way to save some of your progress on a platformer, and it is great to have some! But I have noticed that WAY TOO MANY platformers have checkpoints that can be activated again, so if you fall down to a previous checkpoint, you could lose so much progress! Fix this by setting the checkpoint activation limit to “once”.

2. Slope Jumps

Slope jumps are hard, and I was seeing many games with them. If you are trying to make a difficulty chart or hard platformer, these are good! But, if you want to just make regular gameplay, these just make it hard and annoying, and not everyone can do these.

3. Don't look down

I am willing to bet that at any time, if you go to discovery, there is a game named something like “don’t look down”. I checked the “new releases” and found literally 4 games that are named “don’t look down 2”, “look up, but don’t look down”, “don’t look down 1% can do”, and “advanced don’t look down”. Even though many people like DLD, it is usually just clickbait, if you are going to spend time to make a good platformer, at least give it a good unique name!

4. Repetitive gameplay

No one, and I mean NO ONE wants to do the same exact thing over and over and over and over again. Try using different types of jumps, instead of jumping from one random prop to another one.

5. Add a respawn button

This small thing will make your game so much better. Instead of waiting FOREVER to fall to the bottom of the map to respawn, give players a respawn button! All this requires is a game overlay and a respawner, and link them using a wire.

6. DONT ask for plays

Don’t put something like, “adding a new level at 1000 plays”. Whoever is playing your game will be annoyed that they spent so much time reaching that spot, just to realize that its not even released yet, and they can’t do anything about it.

7. Difficult gameplay

If you are trying to make a regular platformer, don’t make it hard. Also, use checkpoints, because if you lose ALL of your progress it will literally make people rage quit.

8. The game ends

Many platformers end the game if you fall, and it will make you have to restart it. This is just a technique people use to get more plays, but it is really annoying to have to load the game again and again.

9. Verify your jumps

If you put some impossible jumps in your game, no one is going to do it. I have seen many games with a 13 block jump… Test your game and make sure that each jump is possible. If you can’t do an entire level to verify a hard platformer, just verify the jumps one by one by putting a spawn pad next at the beginning of the jump when you are verifying it.

10. Decoration

To make a great platformer add some decor! Use barriers as a colored background, and some props just for decoration. Way more people will play your game if it looks good!

I hope you all enjoyed my first guide :slight_smile:

Side note

Credit to @SirWyWy for his guides!

11 Likes

i honestly agree with this guide i have seen many games that are like that especially DLD’s that have terrible checkpoints sometimes I end up in the ground then glitch out and fall then the game ends and I have to do it all over again :pensive:

Side note

I try so many times then end up rage quitting

2 Likes

Honestly better than most first people’s guides :skull:
Just 4 suggestions:

  1. Credit SirWyWy’s guides because they came first and some of yours are the exact same as his.
  2. Search before you post next time
  3. As for 2 and 7 those are mainly preference. Like for YHMFT and SIngularity the games are meant to make you throw your keyboard
10 Likes

Because the feeling when/if you finally beat them. :D

7 Likes

this is basically the same as all other platformer tips guides, so this doesn’t really bring anything new to the forums.

4 Likes

You should give players that choice to add checkpoints this way the player can choose how difficult the platformer is. ( Slope jumps aren’t that difficult.) Also what @Cookie_Simulator said , this is the same as other guides on this topic , their isn’t anything unique ,maybe you could add something different.

4 Likes

This is AWESOME advice, Slope jumps are really annoying, and I really dislike it when people do unoriginal names.

2 Likes

Who would do this?
Cough, like every other map
I rate this guide 100/50. It’s a pretty good guide! Especially for a first guide

Side note

For real, but with 10x the effort

Slope jumps, are for the advanced players, not the newbies

2 Likes

For the slope jump one, I used to be horrible at them. But if you practice them they become easier.
Adding slope jumps to your map makes the game fun and unless your game is a difficulty chart, add a button allowing the player to skip the slope jump so new players don’t get stuck and leave!

Right, something we sometimes fail to remember is we try to complete “impossible” maps only because we know they actually are possible. If they weren’t we wouldn’t even try. That’s why play testing is important.

You only wrote three lol.

7 Likes

I think this guide is a really good guide. I seen people who make maps with these things, and they are awesome! (The good stuff I mean).
Also I know that the decoration game it shows is called Gimpossables rated platformers!

3 Likes

Just learn how to do them.

11 Likes

@Slim, would you say this is a duplicate guide? Or @twofoursixeight? I think it’s fair to say several others have been made but this one is fairly well done.

It was flagged and hidden so it’s kinda hard to tell.

4 Likes

I’m going to keep this listed- they did put effort into it, but it is a duplicate guide. For that reason, it’s going to be closed to replies. The OP can edit the post to dismiss the flags I believe.

5 Likes

Duplicate / too similar to:

Although they at least tried so I’m keeping this listed and closed without archival.

11 Likes