[1/10] Mini Guide: How to make a Timed Sprinting Mechanic

Hey guys and welcome to my guide on making a sprint button/mechanic! This is useful for all kinds of games, like battle royales, racing games, etc. Now let’s get started!
This guide’s images have been fully restored, thanks slim.
NOTE: DO NOT EDIT THIS. WE CAN SEE WHO DID IT. THIS IS ONLY WIKI BECAUSE I NEEDED TO FIX THE IMAGES.
(I’m sorry this is really short :sob: )

What You'll Need
  • Game Overlay x1
  • Speed Modifier x2
  • Trigger x1
Step One

Take the Game Overlay and set it to Button. Set the position to anywhere you’d like (preferably bottom right) and set it to broadcast “sprint” when pressed.
When it’s done it should look like this:

Then get a Speed Modifier and set the speed to however fast you want the sprint to be. (I’d use 1.5x) Also set it to activate when “sprint” is broadcasted.

Step Two

Now we need to make the sprint stop after a certain amount of time. Get a Trigger and set it to activate on “sprint”, but set the Trigger Delay to 4 seconds. Set “when triggered, broadcast” to “stop sprint” and the finished settings should look like this:

Finally, get the second Speed Modifier, keep it at the normal speed (1.0x) and set it to activate on receiving “stop sprint.” Test it out and you should be able to move faster for a few seconds, then slow back down!

Step Three (optional stuff)

If you want to add a cool down, you’ll need another trigger and another channel. But first go back to the Game Overlay and make it so the overlay hides when receiving on “sprint.” Set the Trigger Delay on this one to 8, and set it to trigger on “sprint” as well. Set it to broadcast “cool down finished” when it triggers. go back to the overlay and configure it to show when receiving “cool down finished.”

Thanks for reading this and don’t forget to rate the difficulty!

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4 Likes

Very cool!

This guide also can be useful in a handful of games

2 Likes

Good guide, I think I might use this in some of my games!

2 Likes

I have my own strat for this! it uses more wire repeaters and has a cooldown.

1 Like

A single trigger is more memory efficient, but that works too.

1 Like

In my map, the game overlay is titled as “blitz”. That’s the fragility map…

1 Like

bump

1 Like

bumpity bump bump bumpity bump bump

1 Like

badump :pray:

1 Like

guys I need to edit the images back in :pray: can a tl4 make this wiki for a bit so I can fix the images

@trust_level_4
We may need a wiki.

you know pinging @trust_level_4 doesn’t do anything right?

sigh

@Slim
sorry for ping, but we need wiki to fix this guide with the images and everything

Tl4 can wikify any post.

Speaking of that, wiki granted.

3 Likes

thanks slim :slight_smile:

isn’t this the same thing as every other sprint mechanism guide?

Bump! Images have been restored!

Thanks Coderdash (hooray for images!)! I really needed this for my BBM Game!
Also, I figured how to make the complete thing (with the cool down system) with wires!

2 Likes

Reusable bump.
Mini bump. Timed bump. Sprinting bump?
Check, but if you do, you also have to add your favorite species of penguin and if you all say emperor then fine but do your research first. Wait actually that’s off topic please don’t do that.