so i am making a creative map in which i used a zone. i set the zone to be able to be seen and deactivated on game start. i also made it activate when it detects the channel “damage”. i made it so that it sent it but it won’t show up even though i set a color for it.
please reply, i need to quickly fix this problem asap.
The only thing I can think of that’ll fix this is finding another way for it to activate, because hooking it up to a damage device will make it so the zone activates when a player is damaged, and not give a player damage when they enter the zone.
Hope that made sense there.
This might be what you’re looking for?
new zone
broadcast to channel on enter: damage
new damager
deal damage when receiving on: damage
Sorry I didn’t say this before, but welcome to the forums @P-0-T-A-T-0!
Check out new-user-must-read and forum-beginners, and maybe forum-tips!
Welcome to the forums to you as well, @creativehelper!
Check out new-user-must-read and forum-beginners, and maybe forum-tips!
Oh thanks! I only came here to help others :]
I found out weeks ago that the zone renders out when you are not close to it to save memory. When I get close to it is renders back in.
If you are sending that channel when the nearest player is far away, that’s why it doesn’t work.