how to make it so that if i’m in an area thats covered by the zone and the zone activates i respawn without having to leave the zone and then enter again?
@huyckkid14 This should be possible if you set a checkpoint in that zone!
Or just a check point respawn…
yes a check point respawns does it but doesnt it have a limited range?
nvm just use a check point im a little extra
Don’t use AI, you can’t hide it…
Checkpoint and zone gives respawner signal to respawn.
respawn trap? That’s evil ![]()
my checker said no ai but i cant be sure…
you do realize I do that?
my ai checker sucks
Bolded, and formatting. No one bolds solutions and no one uses number format IN GENERAL IT STINKS-
you use dis
Please, don’t use ai, its kinda obvious.
But to answer the actual question, I think when a zone activates while your inside it it still triggers “Enters zone”
fyi pretty sure you’re not allowed to use AI on the forums. one user already got flagged by mods by using ai
so could you please simplify the steps i need to take?
Make a zone name it respawn zone. yes you can rename
Add a trigger.
Set it to not visible and not interactable.
Set When Triggered, Check if player is in zone.
3. Connect the Zone Activation to the Trigger.
Whatever event “activates the zone” (button, timer, event, etc.) should:
Send a signal to the Trigger
zone activation event, trigger, check if player is in the zone
- Inside the trigger: If the Player is in Zone, Respawn Player
In the Trigger’s logic:
Add a Checker:
Condition: Player is inside the zone
If true, Respawn Player
If false, do nothing
This is the simplified version I made more humanlike to your understanding.
thanks! im not sure if it’ll actually work but I just realized I think i should remove this feature from the map
giant unescapable dye zone = bad
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