Yet again, Asking for feedback on a Puzzle


Is there any hints I should add?

the answer is 2027

3 years later from 2024

its an important year for the lore of the game lol.

Not much you can add, the game you have been making is just AMAZING :sparkles:
But yeah, the lore and the story work together wonderfully, and if the game works, your all set!

I tried it and it seemed to work. Again, try playtesting it with other people. This is always helpful for seeing potential problem points with maps.
Maybe also tell the player that they need a year for an anwer?

the way they get the answer is by counting the flowers
notice that the amount of flowers in the “1” collum is 2
and the amount in the 2nd is 0
indicating that the 1st character is 2 and the 2nd is 0.

Hmm… maybe just in case a player really can’t figure it out, maybe have it available as a hint after a certain amount of time has elapsed?

maybe the amount of petals on the flowers

Put in, “Why don’t all of these graves (or smth else) have flowers?”
Put in an overlay as Hint, activating the text.

There’s five on each flower…

well try to barrier out some petals or use maybe some emojis

and or add like a wheat prop and get emojis for the petals

Maybe you could add different colored flowers (diff amount ofc) to throw them off

Well the puzzle is easy enough so I don’t think you should add any hints.

i think that’s obvious enough.

if 2027 is an important date in the game, make the players remember that in a past level.

mabye the hint shoyld be its in a few years from now but not further then 2035

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