Yes, I need YOUR plot line suggestion!

My current plot line:
You wake in the woods. You see smoke in the distance. You run towards the smoke, when you see a small town in flames. You run past the flaming houses, and you see a tent in the front. You go in, and 4 candles are placed on the ground. You summon a clesctial entity, and he says he has been waiting for you. he teleports you to his ship.
What happens next?

Bonus question, how do I make a good roof?
My current roof:
image
yeah its ugly.

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LOOR LOOR LOOR you should adds some lore and Easter eggs

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yeah, ik, but I need ideas. (I’m out of brain juice today)

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make the player have no memory

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yeah, already did that. his quest is to regain his memory.

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Do some plant alien stuff where the plants corrupt/are the celestial entity. Then you try and escape the ship (Sound Familiar?) and regain your memories. Then you fire a antimatter laser or smth

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You get teleported back to the ship and he explains that you have to go back in time and save the town to redeem yourself. After stopping the fire from ever starting and meeting some NPCs, you regain your memory and also learn the origins of the town, because… maybe you were actually the one who built it?

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You should add some flashbacks of the past

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yes, I know, BUT WHAT FLASHBACKS?
like, what happens? what is in the flashback? give me some LOOOOORE
or a backstory!

I was thinking of fighting some evil giant who is rampaging around the country.
( I want to end with bossfight.)

Any ideas that can incorparate a bossfight, but no time travel?

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Oops, sorry for the time travel. How about you tried to fight the evil giant but f@iled, and then you lost consciousness and the town was set on fire by the giant. The entity came to intervene and prepare you for your fight, and you need to successfully defeat the giant in order to win the game.

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Make More Detail To The Roof by using 3d looks and shadows

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OOOOOOOOOH NICE!
I like this! hmm, any ideas for the lore?
Also, I have an idea, basically, you have to proveyour worth to the entity, before he can lend you his help. and at the end, he will just say, “the trails I have put you through are help enough”

What I need now is the quests.

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how do we do that?
(lol I have never really done 3d prop art. I need the roof to be able to disappear if you go into the house, so, I need it to be a barrier, or a prop.

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Okay… maybe the quests are:

  1. Learn the magical history of thw town by interacting with three townspeople and learning their magical…ness
  2. Find the underground society of the evil giants and defeat them so they stop hurting the town
  3. Begin to develop magic abilities by rescuing the mayor from the evil giant’s world so they can teach you how magic works?

Sorry this all sounds kind of, um, not great… I’m not great at making quests, evidently.

Make a zone and put when player enters zone, Transmit on channel (yourchannel) and make the wood disappear when (yourchannel) is transmitted on.

I already know how to do that, but thx!
what I need is a good looking roof, not the disappearing mechanic.

I think honestly, we shouldn’t really focus on the town, as the town wasn’t really inpactful, and wasn’t meant to be anything big. But the other 2 I like!!!
I’m going to use it!
(also I have been reading Magnus chase, so I’ma add some sumarbrander stuff into it)

sry if I’m picky! :sweat_smile:

Well, as usual, I’m just going to link a guide!
realizes there isn’t really a guide, also the forums are busy so things are slow
Um… All I’d say is just use a barrier, and then make a new barrier over it that only covers half of the original barrier in a lighter color for a simple, shaded roof.

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Not My Best Work

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looks cool

your leaving too kirbyking :sob:

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