Silly enough Crazy.com got more than 200+ comments on doors questions alone if you add his multiple posts and his friends post
bump
should this be tagged as unresolved?
Sure. I don’t expect this to be solved anytime soon with the current limitations in Gimkit.
we need ai
which is being researched at the moment- but it probably wont be possible for a long time
Randomizers for what they could do
hundreds of barriers on a map- almost not possible
probably not as memory would be the limit, unless its super super SUPER low budget then yes, but at that point you cant even call it world box its like running Forza horizon 5 on a calculator
From the research I have learned about Ai on here, That would take way too much memory to have a Ai for each entity
and the movement of these entities themselves It Theoretically could be possible but just not as neat and or in the future if somehow gimkit adds more memory
lets not talk about every single pixel
its just not possible cause of memory issues.
It is not possible as a whole but its possible using what you can put into the game while staying under memory limit
The only reason we are successful at somewhat copying real games is improvising to the best of our abilities and what gimkit can do
No, you just need one ai that you can feed info into. The ai would take in inputs like hunger, location, health, and make a decision off of that. By feeding in each character’s state to the same AI, you could do this way under memory. Plus, the max memory storage is like 21,000,000 characters of text so it’s a lot of space.
I accidentally fell asleep and Blackhole is glazing himself on ai
Jk
I agree we would only need 1 ai
So we can use tons of properties
Checking
And LOTS of text as our people?
<—I mean this fella works right here
And this ![]()
Just lots of checking… and more ai research
Would the people be ai controlled or would they be players?
And one master player
YO
THAT WOULD BE A GOATED IDEA
60 gimkit people play world box
yo that might be a amazing game night, black hole, you might wanna consider that
people are split into three teams, you need to get resources to prepare for war I guess, and when it’s time, respawning is disabled
now that I think about it its just Minecraft with three teams lol but this is an actually good idea for a game night
it’s going to turn more and more into Minecraft but random events lol
So we would need to have basic functions built in on less important parts?
Only one property is needed, although you could use 1 property per network layer for more simplicity.
I would make it a couple different properties to have it more simple.
I can’t even imagine what the property would look like.
Land, 95, 47, Gimville, 83, 28, 492, 49
“Land” as in a person is on land. 95 is health, 47 is current hunger, Gimville is current village, and more numbers for more stats.
Now that I’m thinking about it I take back this part,
These would be converted into values between 0 and 1. This means you would assign different decimal to each location (0.2 = Gimville, 0.4 = Forumtown, 0.6 = Discordcity, etc), a 1 or 0 value for being on land, and all the other numbers would be normalized by plugging them into the function 1/x.
Now it’s even more confusing to look at ![]()
But I get where your going with this.