Why is my Camera point only working for the Host?

So when I use camera points for some reason that I don’t know, only the host can use it.

That’s because if you made them activate on game start, that would only be on the host’s channel. To fix this, use a relay device set to “all other players” that relays on ‘gamestart’ and broadcasts ‘gamestart’ for all other players.

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It only says two options and they don’t mention game start and I ran out of responses.(It’s my first day) so bye

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This is not a bug, by the way; so can you change this to Help?

Ok, ok. Here, let me break this down…
So you will need a lifecycle that broadcasts uh… let’s say ‘gamestart1’ on game start.
Now, ‘gamestart1’ activates the camera point, but only for the game host, because because game start lifecycles only activate on the host’s client.
To fix this, get a relay, that relays for all other players. It relays when receiving on ‘gamestart1’ and it relays the channel ‘gamestart1’ for all other players.
Here, let me get some images, one sec…

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Okay, so here’s what you need:

Just copy what I did here; the explanation’s on the post above.

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@The-Gimkit-Pro Please mark a solution if @Quack_Quack Helped you! :smiley:

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