Why does my sentry keep a state?

I want to use zone to limit Sentry’s attack, but see here:

When I actually run it, even though the zone has expired, Sentry remains invulnerable.


I don’t know why.I would be very grateful if someone could help me out.

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Close the tab and make a new one for that game.

If that doesn’t work, make that arcade machine also deactivate a prop when destroyed to see if the prop is the problem.

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Maybe you could use barriers instead of a zone (and if you want, you can make them invisible)?

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Thank you very much :grin:, the problem has been solved:)

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No problem!

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I think when you deactivate a zone and you are in the zone when it deactivated, it doesn;t count you leaving the zone until you move.

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