When the game starts how do you make all the players teleport to the actual map without them doing anything?

I am trying to create a map where at the beginning the map is different and when the game actual starts their in a different location.

Spawn pad set to game

Wire a Lifecycle (Game Start) to a Relay (All Players) and the Relay (All Players) to a Teleporter.

(Lifecycle) Event Occurs —> (Relay) Trigger Relay

(Relay) Relay Trigger —> (Teleporter) Teleport Player Here

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