I was working on my Pokemon map gimfights when I noticed if your sentry eliminates the other sentry you are fighting then it does not teleport you please explain how to fix this it is very appreciated
Have you tried to wire the sentry(s) to the teleporter?
Sentry knocked out>teleport player.
no for some strange reason when a sentry knocks out another sentry it does not teleport you
I think maybe with a ko manager?
What have you tried already?
Can I see the screenshots of your wire/channel system, if possible?
Yes, we need this info first, please!
sorry I canât Itâs way to messy donât think screenshots will be possible because there are too many wires.
Just tell us whatâs happening. It might take a while, but just do it.
If you use a relay, will that work?
the only thing I have tried is connecting the sentry who you are able to eliminate to a teleporter
I will try doing that
Use a relay to all players and then teleport you. Sry Slim, didnât see you.
I have an idea! How about wiring to a teleporter and a checkpoint, and then a âWhen sentry knocked outâ âInable checkpointâ I believe thatâs possible.
No
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whatâŚ
Also, if you have found your solution, pls mark, @Mr.GimXD !
Thatâs not an option lol
Can you explain how does this work for me?
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I wish I could show screenshots, but I always have a feeling that Iâm being watchedâŚ