I have no idea why this happened
This might be because there are only two people in the game.
is this with more than one person?
could you add a gif?
the score is seconds
did you set it up when one person is is alive the game ends
yes because it is a Fortnite battle royal game
set the score from highest to lowest → lowest to highest
that could fix it
I did that but it did not work
Could you send a gif
I do not know what is a gif @Halloween_Coster
I could send a picture
yeah a picture should be fine
Change there team to spectator, that should fix the problem
are you staying on just one tab?
Ohh…
The seconds survived would still be zero for the winner though…
It works. The winner will be first, the seconds just don’t add up. At All.
Yep. Pretty sure here.
I don’t think they used a property, the method I use is missing trigger blocks.
This might not be a bug. When triggering the leaderboard, did you use an all player relay? Is the property global? [it should be player]
Here. I’ll make this a bit simpler.
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1 Lifecycle
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1 Relay
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1 Trigger
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1 Counter
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1 Property
Wire the lifecycle, game starts to the relay for all players.
Event Occurs → Run Relay
Now, get the trigger.
Relay Run → Trigger
Trigger broadcast on x, and receives on x. Delay:1.
Triggered → Increment Counter.
Counter updates the property in the leaderboard!
@divy