What type of game mechanics should I add

I’m working on a game where you roll the dice for random luck at a mythical and I need ideas for it

Could you explain more what’s your game about?

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Like in Pets Go on roblox, make a dice upgrade that makes it so every 10 rolls, your chance of getting a better item is increased.

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You roll for a mythical item (which has a chance of 1%) and also there is a legendary ultra rare rare and common tier. And you have a certain amount of rolls so you have to complete task for more rolls

Going off of this, why not make a skill tree or upgrade tree that you can upgrade luck, speed, faster rolling, etc.

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That is such a good idea!

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I’m going to include you in my game for idea

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