Your good
I sometimes post on mobile, so I misspell A LOT of stuff. And luckily it was recognizable.
Don’t stress it
It’s fine! Don’t worry about it!
This is a very janky jump I made, called a circle jump. You do the inputs of a slope jump, but on a circle(it’s hard to explain, and also hard to figure out how to do). Do be warned that it’s VERY inconsistent, and it may frustrate or confuse players. If you want to make it even more frustrating, you could put the circle over a pit or laser, and don’t put the square directly under the circle, so that if they fail to jump onto the circle, they have to respawn and try again! ![]()

Ooh, how interesting… I’ll do that! Thanks for the idea!
Maybe for this header:
Instead of using “PLAYER”, use the actual username of the player like this
1x lifecycle
1x text
Lifecycle
Text
Final product
Oh, I never knew you could do that! That’s very helpful, thanks!
You should also give the barriers full opacity and no boarder. Just to look nice
45 degree slopes. The jump before a jump using 45 degree slopes, add a checkpoint because 45 degree slopes are comically janky. Also, actually research and make the summit close to YHMFT level stuff.
That’s a lot of barriers to edit..
89° slope jump.
I will not be elaborating further.
Lots of lasers with neos
Very hard head-hitters with circle slopes. btw what is a neo??
Neos aren’t possible in GKC as they they require 3d mechanics because you have to go around a block. Also could you make a laser maze with Camera views packed together really tightly to make it insanely hard
you COULD possibly make a memory maze section out of barriers and platforms, the barriers showing for a little bit occasionally
guess who’s backkk BB))))))
A neo is the one where u have to go under and there is a block above and you have to go under with out touching the block above
That’s not a neo that’s an under-over jump. A neo requires 3d mechanics.
You know those slope jumps where when you have to stay on the slope jump and if you don’t you gets lazed (Is that even a word) by lasers.
First get a zone, 2 laser beams, a laser beam manager, and a barrier.
Then get started with the lasers. Make a laser group called “A”
MAKE SURE THE LASERS ARE DEACTIVATED AT GAME START ( I was too lazy to put this in my guide…)
Then go ahead and do that with the other laser
Now start working on your laser beam manager set the group its controlling to group “A” and put when the lasers will deactivate in 30 seconds
the put the lasers on the barriers like this then add a zone between them,
The connect the zone the the laser manager,
And that should do it (People were prob wondering why I was typing so slow, lol)
Ohh shot your right messed up my wording :P.
Add a softlock at the very end
I did that already and I have maxed lasers.








