Then there’s a link that appears when you hover over it, I just copied that and for my content guide I did something like this.
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CONTENT GUIDE
[LIKE THIS!]
(copied link for the title)
I just read this guide, and this was made in March?
Well, I didn’t fully understand the code, but if you give me a summary of the end results, I should be able to piece together the rest.
Alright this is my interpretation of what you made:
Lets say, there are 4 zones:
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| zone 1 | zone 2 |
| | |
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| zone 3 | zone 4 |
| | |
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Right? now, we use a rng meter to randomly assign a "biome" to each zone, resulting in:
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| Mountain | Grassland |
| * | |
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| Desert | Tundra |
| | |
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Ish. We do technically use RNG, we randomize values to bring uniqueness, like randomizing which biome then the props, and hopefully others. Then when we enter a new biome, basically based on which zone we left, the whole system goes through the randomize thing again.