Two wires in same thing

I’m trying to track where the jail is when player entered it, but deactivate when player leaves. I got one wire that says when player enters zone activate waypoint. but when I try to connect another wire to the same zone and waypoint, it won’t work. How do I fix so that when player leaves zone, deactivate WayPoint? BTW I gtg at 11:11 so please answer by then

Just use channels instead of wires. I’ll get some pictures soon.

Screenshot 2024-04-08 112812

Screenshot 2024-04-08 112821

Screenshot 2024-04-08 12.06.24 PM

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.