Trying to make a cool thing

I am trying to make a map where 2 people are put into a small box where they can’t move and they have to solve questions to power a laser to slowly knock out their opponent before they knock them out. I have 2 problems, 1. Whenever a player gets damaged by a laser, the next time it is activated, it will just go through them and not damage them. 2. I can’t make it so the player can’t move because it is either too big of a space and the player can move up and down, or it is too small and the player can walk through the barriers. If anybody has any solutions, please let me know.

Use a movement meter. Make it so they need energy to move, but don’t give them any energy.

  1. Damage device when answered correctly
  2. Set speed to 0

But doesn’t the damage device only damage the player who activated the damage device?

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Thanks, I for some reason couldn’t think of that.

maybe make the game to where the player has to be knocked out first to win instead,

and as they answer questions correctly, it gets harder to answer- therefore making it harder to be knocked out

*you can do it by making the player go through levels of question difficulty
(like math problems)

(also game name idea for it: concentration)

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That’s a good idea, my only question: How would I make the questions harder?

Problem no 2 make them in a barrier with collision

The player will just keep moving because collision…

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