Trigonometry in gimkit

How you um um..help.. it down a little?

You only have 1 known value, how would you even solve that?

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I mean if you find D and the angle is X, you can"t find the triangle in image at any point unless you break apart the circle and triangle and the side of value can pass through the radius of circle and it not possible to find that angle! Even have only 1 angle (my nerd half is blowing up because of this angle bro) plz fix it :exploding_head:

They meant that in order to figure out the angle α[1] in a triangle, you need at least one other thing, like the length of another side or one of the angles. Once you have that, you can use trigonometric ratios (sine, cosine and tangent for example) to find the missing angle of b (beta)
In the question, only segment C was given, which is impossible to solve for a (alpha) without any other further information.

find d?


Edit: what the actual


  1. which is alpha ↩

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I mean you do need a new angle to figure it out and this might mind the trigonometry gods also if i said D? i meant some random angle @NotYoyo

I can find the two slopes and with that I should be able to find out the angle

How would you find the two slopes? You have basically no coordinates or information about the diagram. In fact, it’s not even guaranteed that the side we know passes through the center of the circle.

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How about the overlay shown on the topic? How did you get that value?

Secant?

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3 + 6.486832980505138

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You can do it and but there no slope angle ikr? it not even though it

we can find all of the points shown and calculate slope

You don’t have any coordinates, how would you find the slope?

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True it is possible,but if you are showing us graphs what does gkc have to do with this? Plus where is the slope on image? I wonder how the Trigonometry started and end so harshly

You should pretty much know trig without using AI if you’re 16.

How did you find the slope? There’s no coordinates.

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I know ikr? where is the numbers for finding the slope?


Which still doesn’t explain why you’re using this in GKC, include more details instead of just reposting the same idea over and over.

You are saying that you need to find angle alpha, but we have already told you it’s impossible to find it without acquiring further information about the system and the right triangle itself.

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to find the points to get slope


then with these points we use this formula tan(0)=m2-m1/1+(m1)(m2)
which gives us the angle then we can do trig

Now We have a slope and and formula now we can trig XD so you can use formula tan(0)=m2-m1/1+(m1)(m2) to find out the angle and allows to do trig. Yay! @NotYoyo @Pineappleman @drawfine @whos.f3rsi0n are people to try to solve this.

Tell me how you would find the coordinates of the player relative to the center of the circle.

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if you know the player coordinates say there 3,4 that means the have gone 3 up 4 over we use the pythagorean theorem to then find that distance in this case it is 5
(aren’t triplets handy)