Timer Bug, any fixes?

So when I was working on my map I was making a timer. A infinite repeater (task interval at 1.00 second) wired to a counter decrementing it. When I tested it in-game sometimes the counter would go down by 2 for some reason. Does anyone have a fix?

Have you used a relay for multiple people to trigger the repeater? Also, if you can’t solve the issue, I would just use a trigger clock. It’s less expensive.


Sorry for the time gap. I mean sometimes I would like people to see the timer.

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