Well, is the block a 2 digit number?
not sure what that means could you explain that please?
well since a block can have more than 1 digit like if you combined 8 + 8 the block’s value would be 16 which contains 2 digits.
no, it’s also checking if that piece on the board is 0 before it places, and the only 2 numbers possible are 2, and 4
What happens when the block is run? Does it spawn a random block every time, never, or what?
what happens, is when the trigger gets triggered, it spwns 2 numbers instead of 1
So it might not be something with the block. It could be with channels. What are the trigger settings?
So both properties should start out with the same value (before the player moves). If this precondition is satisfied, then it should work. What exactly went wrong?
Also, I don’t get why you set board check 1 to 000000000. Do you use it somewhere else?
1 Like
do blocks spawn when receiving on the “moved” channel? Is that what you meant by:
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moved is a channel that does the random numbers
If so, then I don’t think this has anything to do with this block code.
And now I, and getrithekd are confused for why you put the 2nd board check 1 property definition.
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i think you can edit the second set property board check 1 block because when the code runs it will set the property at the start anyway.
BRUH8
August 7, 2024, 3:22pm
32
What’s Going On Gojo Or @Kosm0-o
1 Like
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Also, I don’t get why you set board check 1 to 000000000
No it’s the default value of the property, did we not need it?
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i think you can edit the second set property board check 1 block because when the code runs it will set the property at the start anyway.
i did do that though, it didn’t really change anything
BRUH8
August 7, 2024, 3:27pm
34
Can I Get The Game Link So I Can Help
Game codes are not allowed on the forums
1 Like
could i give you the numbers on the discord?
BRUH8
August 7, 2024, 3:30pm
37
I’m On A school Computer what is the wiki tho
i’m not sure, i only do discord and forums
BRUH8
August 7, 2024, 3:32pm
40
im gonna bypass the school thing real quick
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because when the code runs it will set the property at the start anyway.
so what happens is at the start of the code, the property is set to a string of numbers based on the coordinates in the 2048 game. That sets the property and when you run it again, if the numbers based on the coordinates changed it will just set the property again, not add to it. Sorry if my explanation sucks
edit: @TrainGuy53 so yeah, delete the block
i’ll see what i can do about that, i just can’t do it now
aslo edit:
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@TrainGuy53 so yeah, delete the block
i already did, and it’s still not working