Amazing! Cool wiki, @THEHACKER120!
It’s good to see this so developed and structurally complete!
I’ll try to add something later!
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Wow nice guide @THEHACKER120
Heheheh rating time:
8/10
What I liked:
Creative and unique
What could’ve been better:
This was a wiki and a bunch of people contributed to it
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Reusable Bump
Oh, no! I fell from Summit 2: Coral Climb, and I bumped the ground.
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what level am i att if i can edit other peoples posts
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ohhhhhh its a wiki, nevermind
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which is better
- wiki
- non-wiki
0
voters
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Cool guide
I liked the roller coasters
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A few ideas:
- Popup at the beginning with two calls to action, one allows checkpoints, and the other disables them. (also could disable overlay)
- Many platforms spaced out in a dropper area or other area: some of these platforms will disappear when the player steps on them, and you need to guess which platformer doesn’t disappear.
- add sentries and lasers to build tension or make a challenge
- popup at the beginning to disable or enable educational mode: need energy from questions to move around.
- leaderboard based on altitude, would probably need to use a zone checkpoint system.
- Floor is lava system with lasers to make a more unique game
- maybe a wall of dynamic blocks to make it more interactive
- cleverly use props: for example, use groundbreaking plant to make a hard jump from one tendril to another. Use clouds as platforms, with the space above as a futuristic part
- Have multiple paths that all lead to the same destination, one is easier but takes longer, other is harder but is shorter.
- use invisible barrier as a platform.
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bump
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Creative ideas, might add some of those into the guide.
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Nice guide! I may use that bridge in one of the pictures sometime.
i haven’t seen this before? huh. nice guide!
your welcome
(heh, i’ve been the 50th like for cello’s platformer guide and first reply in the gimkit awards tpoic)
2 Likes