[📜] The Ultimate Guide To Hero-Shooters [WIKI]

Added a poll to know if someone is editing or not.

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So uh polls are banned now. Somehow

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WAHT

BRUH WAIT WAHT?

gimtendo, please give link as to where it is. Also a box to see if someone is not editing shouldnt be banned…
right?

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uhh @Epi320, you can help balance things if you want.

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I was editing…
Oh well.
I didnt add much anyways

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did you put yourself into the contributers tab?

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also, what did you change? I didnt see.

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Are Polls Banned?
  • Yes
  • No
0 voters

Don’t forget to change the title to-

[:scroll:] The Ultimate Guide To Hero-Shooters

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Gotcha. ill do it, but why the scroll sign?
I was gonna do a dagger
:dagger:

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Polls aren’t as efficient as checkboxes when it comes to this.
Sure, it can remain checked when nobody is editing, but checkboxes would only be for those who are making long, complicated edits that they don’t want others intruding on. There would then be residue from other users who hadn’t checked off, and would discourage edits.

The scroll is the universal sign for “TUG,” just like the sign for resources is :newspaper: , the Cryptoraider difficulty scale runs off squares (:green_square:, :yellow_square:, etc.), and the Moon Quality System runs off of Moons (:waning_gibbous_moon:, :last_quarter_moon:, etc.)

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what do you mean by “Hero-Shooters”?

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oh ok. well thanks I guess.

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@Ghassan , hero shooter means, that there are classes that are all different in there own ways, usually separated my different “classes”, aka the offensive are meant to attack, defensive are meant to, well, defend, and support support their team.

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like Team fortress 2, overwatch, and Roblox PHIGHTING!.

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Hey, can someone add this into the wiki for me.
I cant add it because forums is glitchy

Balancing

WIP
Hi guys, time to balance your map :wink:
today my friend Sammy will help me with this

Hi guys!

So, first things first Tip #1 :
DO NOT USE LEGENDARY GADGETS
I know most of you will want to just place down a legendary gadget spawner, but that makes stuff low quality.

Yeah! If you notice, most high quality maps, like “Gim Dungeon : Immersion” use rare and common gadgets. Epic and Legendary gadgets are well, LEGENDARY. You can rarely get them.

Second thing is, Tip #2
The golden rule of balancing.

“If you buff it, you MUST debuff it”

Indeed. If you buff something, like giving them extra speed or extra damage, pair it up with a debuff like lower speed or lower health.

Definently. If you have a OP character, its going to get boring using the same META again and again.

Some Ideas for Debuffs ideas are:

Less Speed
Less Damage
Lower rarity Gadget

(note, this is WIP. It looks incomplete, because it is. leave this alone. Ill finish it in a sec)

Raw:

[details="Balancing"]
WIP
Hi guys, time to balance your map :wink: 
today my friend Sammy will help me with this
>Hi guys!

So, first things first Tip #1 : 
DO NOT USE LEGENDARY GADGETS
I know most of you will want to just place down a legendary gadget spawner, but that makes stuff low quality.
>Yeah! If you notice, most high quality maps, like "Gim Dungeon : Immersion" use rare and common gadgets. Epic and Legendary gadgets are well, LEGENDARY. You can rarely get them.

Second thing is, Tip #2
The golden rule of balancing. 
 
> "If you buff it, you MUST debuff it" 

Indeed. If you buff something, like giving them extra speed or extra damage, pair it up with a debuff like lower speed or lower health. 

> Definently. If you have a OP character, its going to get boring using the same META again and again.

Some Ideas for Debuffs ideas are:

Less Speed
Less Damage
Lower rarity Gadget


(note, this is WIP. It looks incomplete, because it is. leave this alone. Ill finish it in a sec)
[/details]

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Oh, ok, thanks.ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

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yeah, I agree with you, if your going too buff something, you must debuff it to.
I dont use Legendary gadgets for that exact reason, unless I’m trying to make a super fast-pased map, where there’s a sort of “risk=reward” System, Like Roblox Pizza Game.

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where taking damage COULD reward you, in some games, even tanking damage gives you a sort of reward.

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Can you add it for me though?
Like into the wiki

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you could add that to the guide, just credit your self.

1 Like