The Fallen Squire and Forgotten Dismantled Mime mechanic?

So, I made a design for the Fallen Squire and the Forgotten Dismantled Mime! (it took HOURS using emojis as design). But I need help figuring out mechanics! (y’all can expect my map to basically be owned by the community because of how community driven it is). Here are some factors that I need help with!

  1. (Fallen Squire) What door does he/she appear on? (Door 47 is taken by Jester, Door 24 is taken by Greed).
  2. (Forgotten Dismantled Mime) What door does she/he appear on? (Door 47 is taken by Jester, Door 24 is taken by Greed).
  3. (Fallen Squire) Is he/she helpful or hostile?
  4. (Forgotten Dismantled Mime) is he/she helpful or hostile?
  5. (Fallen Squire) What mechanic does he/she do?
  6. (Forgotten Dismantled Mime) what mechanic does he/she do?
  7. (Fallen Squire) Gender?
  8. (Forgotten Dismantled Mime) Gender?
  9. (Fallen Squire) is this design alright?
    image
  10. (Forgotten Dismantled mime) is the design alright?

    11…. The most important of all…. should they be goofy or serious or separate different talking style?
    12, have a great fantastic day!
  1. Appears somewhere like door 15.
  2. Appears in the mid-doors (Mid-game)
  3. Hostile
  4. Helpful
  5. Causes a fake light flicker, tricking the players into hiding from absolutely nothing.
  6. Boosts confidence and tells what’s up ahead.
  7. Male
  8. Female
  9. Perfect!
  10. Make it look a bit more dismantled.
  11. Squire by looks should be goofy, Forgotten Mime should be serious.

Squire is male, and looks perfect.

Alright, Thank you! I just have some more questions though. What should the thing be that you hide in? And how long do the lights flicker?

  1. Closets
  2. The same duration as Next!s