I need a system where when the system receives on the channel ‘waypointTeam1’ It shows a waypoint pointing to all the players on Team 1 and is only visible to people on Team 2. I tried it myself, but I hate using waypoints and can never figure them out.
Have Fun!
Get a trigger (no collision, not visible in game) that triggers on ‘waypointTeam1’
Channel it to a relay that puts ‘all players on specific team’ and set it to team 1
Wire that to a waypoint (no activated on game start)
Set it to ‘location of player’
Put ‘player here’ in text box
That should work 
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