Substitute For Relays

I’m making a boxfight map where you can build, edit, and pickaxe walls and I was just expanding it to a 4x4 area when I found out I reached the max relays. I only need to replace 2 relays elsewhere on my map. Is there anyway to do so?

What are the relays for?

They control who should see the red barriers (signaling who owns the wall) and who can pickaxe or edit the walls

Instead you can change the active scope.

That can change depending on who built the wall bc walls can be rebuilt by other players once pickaxed

Use a scoped property and use the when changed thing.

@getrithekd @Theaxolotl I tried replacing a relay that was set for “all players” but even if the scope of the property is “global” it will only run the proceeding code for the host :frowning:

You can use a wire repeater.
I think.

You might be able to, but I’m not sure if it would be as efficient.

Wire repeaters don’t change scope.

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Oh. I didn’t Know.

You can use this guide below to help:

That’s for repeaters lol.

oh sorry.
It’s just an alternative.

Thanks for trying to find a solution but I improvised a little and it worked out! :slight_smile:
(Should I mark this as solution)

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meybe.

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