When you go into the lobby phase in creative to start a game, you can place down stickers onto the map. However, when you start the game, they don’t disappear ruining the aesthetic of the entire map with random things. The worst part is when you restore the map to begin editing again, they still don’t disappear. (I have looked multiple times to see if this has been reported by anyone else and nothing has shown up. I can’t be the only person who has had this problem).
Yeah that happens to me too
dunno why it happens, but it does
Yeah I wish we could have an option on both creative and regular maps to make stickers only show up in the lobby.
On regular maps, they have a separate lobby room except for one way out which makes me think that it may be working as intended.
wdym one way out also has it’s own lobby room
Just refresh the page or x out the tab and then go back on to your Gimkit Creative world
But that is time-consuming
One way out’s lobby room lets you walk around the center room and the weapons room.
no it doesn’t that’s part of the game
oh it does nvm then ig
ok, but its the only way to fix it
the stickers stay in one way out too
also how do you make the instructional images unless you can’t yet?
Make the center of the map a “lobby” area and have a spawn pad put them in the actual map when the game starts. May be memory intensive, but it’s the only solution
They are supposed to stay.This is not a bug, it is a misunderstanding of it.
How do you make a lobby area? Spawn pads affect the lobby as well. Is this an effect you can do with a zone?
You can set when the spawn pads activate
Just don’t use a publish link, or use a teleporter that only activates a bit after the game starts combined with a spawn pad that activates at the same time.