can someone give me clear instuctions?
On what exactly, on how will the brainrots appear/disappear?
Donât use the thing yk that move the stuff around instead make a showroom that has the available barinroits and a timer of how long they are staying (aka set a time that they will disappear automatically) before someone take them [1]
silly replies
Summary
Steal a brain riot is basically earning money form your brain riot (the higher level the more you earn) then buy more brain riots or steal from other peopleâs base. And mostly, people like to annoy you by targeting you so you would lose
(Ps the part I mostly love about that game is there is always a âbuying brain riots warâ basically the most money you have you win the brain riot [I like it bc people waste money on it XD])
Please stop being off-topic, it cause clutter and will make this post close which means harder communication (seriously it is not fun i once got my post closed for 14 days just because being off-topic)
I agree a lot (XP)[quote=âgimkitlover2, post:27, topic:181136, full:trueâ]
can someone give me clear instuctions?
My hand AUGhHHh (technically my wrist) is HURTING for no reason ![]()
No
Bro at least FOUR PEOPLe have told you stop being off-topic (at this point imma flag you)
Haha look
this is why you shouldnât be off-topic now the post is closed
four people have told you stop being off-topic and yet you ignore, is it that HARD to edit your posts ![]()
Fr-
hello people âŠď¸
I want to learn how to make them appear and disappear, and make them appear at your âbaseâ when you get them.
@gimkitlover2
Create a loop of wire repeaters that will be started by a life cycle
Each wire repeater will activate itâs brainrot while deactivating the previous one
Hereâs an image, to make it simpler to show, i just put texts as the brainrot
You can put all the brainrot in one place once youâre done
games these daysâŚ
Iâve never played Steal A Brainrot
For people who have never played it
I got this from Google so, credits to google
âBrainrotâ content generally involves absurd, low-effort, and highly stimulating ideas that gain popularity online due to their shareable, meme-driven nature.
Here are a few brainrot plot archetypes you could adapt:
The âItalian Brainrotâ Collection Quest
- Premise: Characters with nonsensical designs (like a ballerina with a cappuccino cup for a head, or a chimpanzee with a banana for a body) are valuable assets. The main goal is to acquire and collect the rarest ones.
- Conflict: Players must steal âbrainrotsâ from each other, defend their own collection in fortified bases, and use in-game items (like a âdark matter slapâ or âinvisibility cloakâ) to get an advantage. The ultimate goal might be to ârebirthâ and get better stats, starting the cycle over with a slightly higher money multiplier.
- Brainrot Element: The characters and their names are intentionally absurd, and the core gameplay is a loop of collecting and stealing with little narrative depth, often featured in fast-paced, low-quality videos online.
The âSkibidi T0lietâ War
- Premise: An ongoing, bizarre war between an alliance of cameramen/TV-headed characters and an army of âSkibidi T0lietsâ (disembodied heads emerging from toilets).
- Conflict: The war escalates with increasingly powerful versions of both sides (e.g., G-T0liet, Titan TV Man). The plot involves betrayals, temporary truces against a greater enemy (Astro T0liets), and the use of powerful, often inexplicable, gadgets. The âloreâ is constantly expanding in a nonsensical, fan-fiction style way.
- Brainrot Element: The core concept is inherently ridiculous and designed for short, viral animation clips. The simple, repetitive nature and constantly evolving, often confusing, âloreâ is a key characteristic of this type of content.
The âNPC in a Simulationâ Trope
- Premise: A main character who realizes they are an NPC (non-playable character) in a video game or simulation, or a âsigmaâ male who acts as though everyone else is an NPC.
- Conflict: The characterâs journey involves breaking free from their programmed loop, possibly by using ârizzâ to charm others or engaging in âlooksmaxxingâ to improve their stats, all while speaking exclusively in internet slang. They might be on a quest for the ultimate âWâ (win) or to avoid the âFanum taxâ (food theft).
- Brainrot Element: The story is built entirely around constant, self-referential use of internet slang and meme culture, where the humor comes from the sheer volume and absurdity of the references.
I spent 5 minutes changing the word ât0lietâ and cringing every half a second.
ummm, popups could work if you want them text to appear and disappear
@Oxiyo, no offense, your being off-topic as well.
yo, sorry, I didnât mean to sound like a hater lolz
thx @wal4o
Anyways, @gimkitlover2 you could try adding a blank map or a simple template. This gives you space to build your âbrainrotâ theme.
Feel free to add zones and stuff aswell.
you can use barriers on timers for the lasers, but the player who owns the base couldnât get in, the stealing mechanic is going to be basically impossible without some advanced code, also you could use item display that progressively on a timer but the brainrots would need to be in a predetermined order
Silly arguments
Ok guyâs chill out the OP is simply asking about how to make a steal a brain rot map. the forums are not a place for chatting/arguing so please speak of this in your own time.
no one said that hate you bro.
anyways, In my opinion design is key. so when you finish adding the âbrainrotsâ I think that adding some like flags and stuff could really make it look nice.
lets all chill ok?
op this is for the player but might be usefull
this one is good 2
stop fighting lol
edit: Iâm testing in game rn Iâll keep u updated lol
edit 2: any progress op?
edit 3:
silly replies THE SEQUEL
fr XP
also aperson I cant find any guides did you find any? and I also cant find how 2 steal
trying to keep on topic lol
lol
God I hope (not for u lol)
edit 4: we got destroyed by mods lol
This topic is temporarily closed for at least 4 hours due to a large number of community flags.
This topic was automatically opened after 20 hours.
Weâre back baby, Iâve been working on a system and I got the gims moving (:
so, if iâm being totally honest, I do not believe that building a replica of Steal A Brainrot in Gimkit creative is actually possible, not saying that itâs impossible, just saying I donât believe so. Youâd have to have custom assets (which already requires mods) and a system to buy and give the player cash, a purchase system, etc. I really just donât think itâs realistic.
hey guys Iâm taking a break from Gimkit for a few months and wont be able to do any more thumbnail work (if u want to know Iâll post updates in my bio) sorry for any inconvenience
this is texxf
LightningâŚIt was already done
This is pretty much just sab
You canât make an exact replica, i agree with that
but it can still work
that would make it easier, but you can just build brainrots out of barriers and props
having them be bought and moved from base to base shouldnât be a problem if you use channels
@Lightning_Splash
yeah, true, however you would need to use mods to have the custom assets and such
I Know this might help but idk
Steal A Brainrot in gimkit
Do you know whatâs the game called because its looks interesting to me.
Please, no advertising or game sharing. While I did reply to you, @gavin2, this is directed to @JoseTheGoat.

