[ "Soul Ops" Type Boss Ideas ]

oh no it’s another phoenixwander help post essay


Explanation

Yet another game help, this time for a remake of a game I made a while back but never released. So. I need boss Ideas for a “Soul Ops Boss Rush” type game, which is a fairly common genre of game in the Roblox Undertale community. You essentially have a “soul” which you need to protect, and there is a boss rush which you need to defeat to protect said “soul”. These bosses typically have attacks that hit the entire map, and also have attacks the hit the person they are aiming for.

That’s the explanation. What I need is simple.
I want ideas for every slot in the below list.

[ Boss 1 - Byte Reaper {Easy} (Apollo, Post 4) ]
[ Boss 2 - Nightmare Fuel {Easy} (Grapefruit, Post 29) ]
[ Boss 3 - Rampager {Medium} (Karlz, Post 10) ]
[ Boss 4 - Theatore Creatore {Medium} (recalledMemories, Post 8) ]
[ Boss 5 - Abyss {Medium-Hard} (WheatgrassWunderlich, post 24) ]
[ Boss 6 - Gimfish Guru {Hard} (BuildingKit, post 22) ]
[ Boss 7 - Glitched {Hard} (Karlz, post 21) ]
[ Boss 8 - 3RR0R H@S ()CCUR3D {Insane} (PhoenixWander, post 20) ]


Format

[ Name of Boss ]
[ Sentry Skin ]
[ Health ]
[ Dodges / Blocks (if applicable ]
[ Abilities ]


Extra Rules

  • No giant health values. plain and simple.
  • No brainrot
  • If you don’t use the format I won’t consider your suggestion.
1 Like

For the 1st easy one:

  • Byte Reaper
  • Sentry Robot skin (the default sentry skin)
  • 500
  • Blastball Breeze (Create blastballs that help block attacks, make the blastballs have low mass, high bounciness, etc.)
  • Bot Summon (Summons scaled-down minions with a worse gadget)
1 Like

What is the average damage a player can do per round?
And could you expand on “Dodges/Blocks”, like are these player blocking abilities or…?

I’d put it around 10-20 DPS max early game, better characters can do up to ~50.

when you hit a boss with blocks it removes a block and gives it i-frames for 1.5 seconds

For the second one

Flare
Inferno sentry
Fire blast (shoots a blast of fire)
Puts a ring of fire around.

Summary

apologies for the misread

Theatore Creatore
I’m not sure
500 health
5 blocks
Passive - Whenever a block is lost, if the player takes more than 10 damage next turn they regain the block

Tactical - Shuffle; Whatever option the player selected is shuffled with a random selection (I’m assuming it is like Undertale with Attack, Act, etc)

Ultimate - Jackpot; If a player is hit this turn it results in an instant KO

1 Like

This seems like a moneybags-esque.

I’ll probably use The Broker or stache.

1 Like

For boss 3:

  • Rampager
  • Geckasaurus
  • 800
  • No block as its main focus is to deal damage and “rampage”
  • Rampage: Summons rocks that deal damage to the player
  • Dustswarm: Obscures the players screen (barrier) and slowly damages the player
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It is meant to be for 7 or 8, whichever you feel fits.

Prob Broker, stache is just too basic lol

prob around 4-5

low HP, even with the block regen

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It would probably take around ~15 rounds, assuming 50 damage and the block never regents.

Game sounds cool tho, I will be looking out for it!

Oh yea i forgot to say-

it’s not round based. everyone is fighting at once.

still works tho, might buff the hp to 1.5k

1 Like

(post deleted by author)

Not using all of them.
(actually i forgot to respond to one)

Check the list for the bosses i currently plan on using.

Can’t heal sentry HP since I ain’t using psuedo-health

oh I love bosses i’ll make some up

Okay then. Rampage could just deal damage to the player with rocks.
I changed it.

Ye, think you can make 1 more ability tho, 1 ability is kinda basic.

2 Likes

le bump

5 more slots.

Alright, I think I have a final boss.
yes it is themed after error sans I don’t care

[ 3RR0R H@S ()CCUR3D ]
[ Circuit - Black ]
[ - 6666 HP - ]
[ - 66 Dodges - ]
[ Ability 1: Code Threads - Various Lasers that appear all across the arena. ]
[ Ability 2: Puppets - Summon various nerfed versions of [ Boss 7 ] ]

1 Like