I need ideas… I am making a new map called, " Taming the fire " and… I need ideas. Any ideas?
- You are a firefighter fighting sentries or racing to get somewhere
- You are a fire mage
The whole map is supposed to all be on fire, and you have to get rid of it before it destroys the earth.
Put fire emojis all over the place that disappear when you find a barrier art fire hydrant and interact with it.
Maybe a quest, where you have to go though 3 levels, and at the end of each, there is a fire-themed mini-boss, and when all 3 mini-bosses there is a big final boss?
Any more ideas? If not, I can just mark a solution.
It sounds like you already know what you want to do with your game. If you need mechanics help, just ask!
I haven’t even started making my map… but I needed ideas for what I can add to it.
This implies having two endings and a timer that counts down. If the timer hits 0, you lose. If you extinguish all the fires before time is up, you win. You could add a breath meter to simulate having to run through CO2!
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