so like i want it so that when i press a button it shows a dialogue that says
Safe 1 - Intact/Destroyed
Safe 2 - Intact/Destroyed
Safe 3 - Intact/Destroyed
based on if the safe prop is destroyed or present
how do i do that
so like i want it so that when i press a button it shows a dialogue that says
Safe 1 - Intact/Destroyed
Safe 2 - Intact/Destroyed
Safe 3 - Intact/Destroyed
based on if the safe prop is destroyed or present
how do i do that
Yeah, just use a pop-up for this.
Wire the button to the pop-up (when pressed → open popup
However, for the differences in if the prop is visible or not, it would require blocks.
I’m not even sure if you can have props in block code as they are not devices.
I think you can have a channel from the prop is destroyed that sends a signal to a popup that will open it. Just repeat that three times.
is it possible so that popup only opens when i press button but it shows the current state for 3 props whether that’d be destroyed or intact?
It would require blocks from a trigger (like when triggered from the button pressed, it changes the pop-up.
so if its possible how do i “set” destroyed value to 1 when prop is destroyed so that popup can see if its 0 or 1 to see if its destroyed or not?