Now, if you haven’t seen Maze Runner, you are sorely missing out.
But, as you might know in maze runner, after a week, or each month, (I’m not sure I forgot)
the maze rearranges itself, providing an even more challenge for the “runners”, who enter the maze.
Then, I thought to myself:
Can I implement this somehow in Gimkit, and found it quite simple.
So I am here now to share with you my ahem “knowledge”
Now, lets put some barrier props in a pattern like this:
We are going to need some devices:
x1 Lifecycle
x1 Trigger
x2 Button
Link them together like this (the event is game start btw):
Now we are going to do some block code in the trigger
(which, in my opinion is the best device, here is my guide stating that:
Exploring and Investigating the capabilities, of… The trigger!)
We are going to be picking a random number between 1 and 2:
Then we are going to use an if statement with an if statement of integer = 1 and an elseif of integer = 2(in case you don’t know, just click the gear):
Now, remember those 2 buttons? Well now, it’s time to use them.
Store channels in both buttons like this:
Button 1:
Button 2:
Great, now we have 2 channels to work with!
Go back to the trigger and implement the block code like this:
Ok, go back to the barriers, and make the settings look like this: (see the picture to know which ones)
(plus the 2 barriers at the bottom by the way)
Now to create some more barriers!
Place some more barriers like this:
Make the settings look like this:
And there you have it! A wall shifting system!