Sentry layering help

The game’s AUO updates on a set time, and can confuse previous data will new data. It has to evaluate where it goes, and that’s a lot of stress if your game has a lot of objects.
You just have to fix it until it stops, because only then will the data match up in its memory.
Hiya, @hi_3D! Welcome to my home the forums!
If you have any common sense, you’d probably know the rules, but here they are anyway:
s.rules
s.orules
s.faq
Happy Gimkitting!