yeah, when i have a group of sentry on each side, and then click play, sentry only apears on 1 side.
anyways, i tried reload and everything
Might be a sentry limit?
I dunno. that was what I was thinking, but wen I made new sentry the limit thing didn’t apear
Maybe it was a memory limit. Each sentry takes away 1% of your total memory. Check to see how much memory you used. If it is at 99%+, then it probably won’t allow another sentry because it would exceed the memory limit.
If that was the case, then Epi320 wouldn’t have been able to place the sentries down in the first place.
@Epi320, I think this is just a weird bug GKC gets sometimes. (I have it too right now, and I’ve had it before.) It might take a few days to go away, but it’s not an issue with your map. In the meantime, you could check if they’re set to be active on game start.
yeah, @here
its not a issue, I just found it in a test map.
I thought I should report this. but since the bar shows at +70%
and it didn’t show, it means that its not a memorybug
That’s has happened to me to but that was before I discovered forums
no if it was he would not be able to place them
This is lag I think. It’s happened to me before. I spawned a bunch of sentries, and for some reason, some ended up disappearing.
i mean a rendered sentry limit, not a device limit
Apparently, if you placed down way too much sentries in one place, some of them will disappear. So it’s either a bug or a network issue.
I think we should probably mark a solution seeing how it’s probably @gimkitnoobie 's solution
what does @ here do?
Pings everyone that has replied to this topic.
I have seen this before…all you need to do is copy and paste the ones you want and it can work and process memory better. (I also know this bc it’s happened to me)
oh ok thanks
It notifies ten random people in the topic.
I don’t this is a bug, i think it’s suppose to reduce lag because it only happens when you have too many in one spot,
It also happens even when the memory isn’t full