I have a system going in my map where players get a reward whenever they knock out another player. To do this, I used the option on the lifecycle device, ‘Player Knocks Out’. I recently added sentries to my map, and I don’t want players to get the reward when they knock out sentries. Is there a way to do this?
delete the lifecycle and replace it with a knockout manager sensing for player knockouts.
Sentries don’t count as knockouts. Wait, do they? If they do use the knockout manager.
Despite my previous doubts, this worked!
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