So, I’m making a game similar to snowy survival, where you are scored off of how many seconds you survive. What I have so far is a way to increment the time by one every second. However, when you are knocked out, it just deletes you from the scoreboard, instead of stopping your time there. Ignore the wire going off-screen. Text has block code. I can send more screenshots if you want!
Starting to run out of time, will check in later!
lifecycle wired to team switcher ( event happens → move player to team) the team switcher should be set to ‘specific team’ and that team should be ‘spectators’ spectators should get a spot on the scoreboard. oh and make sure the life-cycle is set to ‘player knocked out’
Thank you! Had to go sledding…
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pings dont work right now