Scoreboard issues

I’m making a game where one player is in a control room of sorts, and tries to eliminate all the other players before time runs out, at which point the other players teleport to the control room and knock out that player. How can I make it that if either team gets wiped out, the other team wins? The biggest issue is that if the one player knocks out enough other players, they can technically win even if they got knocked out, which I don’t want. If anyone has a guide for this please share, I can’t find anything useful.

Also, sorry in advance because I sense a lot of bugs coming on this map!

WELCOME TO THE FORUMS @Longan !!
try this: How to end game when certain team knocked out [SIMPLIFIED] [Difficulty 1/10 or 🟦]

2 Likes

Im a bit confused…
You want the whole team dead, but you don’t want one certain player to kiIl all the members?
So you want people to just kil one person from the other team?

It’s fine, it was a pretty confusing idea!
Team 1 is always only one player, and team 2 is everyone else, but right now I have the scoreboard set to count total knockouts for the team, so if the guy on team 1 knocks out 2 people, then team 1 wins on the end screen. I’m trying to make team 1 only win if the guy eliminates all of team 2. Hope this helps!

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How many players are on team 2?
It helps thank you :D

Ik but like how many people is everyone else?


Sorry :>

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Team 2 being everyone else…

How about a knockout manager…???
Will that help?

everyone else is, literally, everyone else.
(“everyone else” argument)
like
5 people in total playing the game, 1 person in Team 1, everyone else on Team 2.
In this scenario, “everyone else” is 4 people.


it’s oki, no need to be sorry

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Sounds smart enough to work, I’ll check back in when I read it

Can someone put the second picture from that guide on here? I can’t see it for some reason and I’m clueless without pictures

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Remember to mark a solution if any of these helped :smile:

2 Likes

Ok, I think I figured it out, but after spending the amount of energy that I did inventing a solution, I have no patience to test it tonight. I’m going to test it in the morning, if it doesn’t work it should be fine because it doesn’t really affect the actual gameplay.

After an ungodly amount of guides, bugfixes, begging for playtesters, and one slight issue that I chose to ignore, I’ve come up with what I think is an original system, which properly determines which team wins, despite them almost always being uneven, and ends the game at the correct time. Slight opinion question, should I make the system into a guide? As I said I’m pretty sure it’s original, but I did borrow quite a few ideas from another guide so I don’t know how allowed it is :face_with_diagonal_mouth: Like I would credit that guide but I don’t want to do that thingy which I forget the name of

  • Yes guide
  • No guide
0 voters

I would suggest not marking your own post as a solution. It could be considered solution farming.

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