so I am 98 percent sure nothing is wrong with my add on system I modified to fit within the hp system
and whenever the counter reaches it’s target it activates and runs a checker
which checks if the shield prop is greater than 0
but when it finally reaches it’s target and runs the check it shows the shield property is one
which is greater than 0 right?
but it dosent decrement or reset the counter I’ve tried refreshing multiple times
I checked my systems like 10 times to see if it overlapped and caused errors with others
it didn’t the hit point system works fine thought
far left counter is dark rift hp and is linked to a heal fish checker and increments when the middle checker fails (if dark rift shield less than 2)
the one next to the far left counter is the darkrift shield counter (increments when tagged) which should be decrementing or resetting when the far right checker passes for shield is greater than 0
and in the corner is my timer with one wire repeater having a delay of 1 and one having a delay of 0
incrementing the counter to the far right with a target of 90 and resets itself upon reaching the target
you should be able to infer the rest from the wires
but for some reason the checker doesn’t want to
reset or decrement the shield counter
which I’m suspecting is a checker bug
cuz all my wires are set properly ._.
and my sanity is gone
I am convinced this is a bug