Hello! I was just wondering; my friend has a game that if you cross a certain area, bots form. Unfortunately, it is ending the game a few seconds after the bots form. How can we fix this?
maybe… check game logic, adjust timing and make sure the bugs are in right position.
Okay, make a sentry that is not active on game start. Then add a trigger, and wire it to the sentry. When trigger is triggered <>Activate sentry.
That shouldn’t end the game, and it should still work!
You can also do this with a zone. Just wire the zone to the unactivated sentry. When player entered zone <> activate sentry.
This also shouldn’t end the game!
Hope this helped!
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